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Elson, M., Breuer, J., & Quandt, T. (2014). Know Thy Player: An Integrated Model of Player Experience for Digital Games Research. In M. C. Angelides & H. Agius (Hg.), Handbook of Digital Games (S. 362-387). Hoboken: John Wiley & Sons, Inc. https://doi.org/10.1002/9781118796443.ch13
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Elson, M., Breuer, J., & Quandt, T. (2014). Know thy play- er: An integrated model of player experience for dig- ital games. In M. Angelides & H. Agius (Eds.), Hand- book of digital games (pp. 362-387). Hoboken, NJ: Wiley.
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Elson, M., Breuer, J., & Quandt, T. (2014). Know thy player: An integrated model of player experience for digital games research. In M. C. Angelides & H. Ag- ius (Eds.), Handbook of digital games (pp. 362-387).
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Elson, M., Breuer, J., & Quandt, T. (2014). Know thy player: An integrated model of player experience for digital games research. In M. C. Angelides (Ed.), Handbook of digital games (pp. 362-387). Hoboken, NJ: Wiley.
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Elson, M., Breuer, J., & Quandt, T. (In press). Know thy player -An integrated model of player experience for digital games research. In M. C. Angelides & H. Aguis (Eds.), IEEE Handbook of Digital Games. New York: Wiley.
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Elson, M., Breuer, J., Quandt, T. (2014). Know thy player: An integrated model of player experience for digital games research. Hoboken, NJ: John Wiley & Sons, Inc. IEEE Handbook of Digital Games, pp. 362-387.
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