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?:about
?:abstract
  • "We introduce strategic waiting in a global game setting with irreversible investment. Players can wait in order to make a better informed decision. We allow for cohort effects and discuss when they arise endogenously in technology adoption problems with positive contemporaneous network effects. Formally, cohort effects lead to intra-period network effects being greater than inter-period network effects. Depending on the nature of the cohort effects, the dynamic game may or may not satisfy dynamic strategic complementarity. If it does, our model has a unique rationalizable outcome. Otherwise, there exists parameter values for which multiple equilibria arise because player have a strong incentive to invest at the same point in time others do." (author's abstract) (xsd:string)
?:contributor
?:dateModified
  • 2003 (xsd:gyear)
?:datePublished
  • 2003 (xsd:gyear)
?:duplicate
?:editingInstitute
?:hasFulltext
  • true (xsd:boolean)
is ?:hasPart of
?:inLanguage
  • en (xsd:string)
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?:name
  • Equilibria in a dynamic global game: the role of cohort effects (xsd:string)
?:provider
?:publicationType
  • Arbeitspapier (xsd:string)
?:sourceInfo
  • GESIS-SSOAR (xsd:string)
rdf:type
?:url
?:urn
  • urn:nbn:de:0168-ssoar-111374 ()
?:volumeNumber
  • 2003-08 (xsd:string)