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?:about
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  • "This is the first book written on using Blender (an open source visualization suite widely used in the entertainment and gaming industries) for scientific visualization. It is a practical and interesting introduction to Blender for understanding key parts of 3D rendering and animation that pertain to the sciences via step-by-step guided tutorials. 3D Scientific Visualization with Blender takes you through an understanding of 3D graphics and modelling for different visualization scenarios in the physical sciences." (Verlagsinformation) (xsd:string)
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?:dateModified
  • 2015 (xsd:gyear)
?:datePublished
  • 2015 (xsd:gyear)
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  • true (xsd:boolean)
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  • Englisch (EN) (xsd:string)
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  • 9781627056120 ()
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?:name
  • 3D scientific visualization with Blender (xsd:string)
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  • Buch (de)
  • Elektronische Ressource (xsd:string)
  • book (en)
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  • GESIS-BIB (xsd:string)
  • San Rafael, Calif.: Morgan & Claypool, 2015.- ca. 90 S., getrennte Zählung; Abb. (xsd:string)
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